C#/C#200제

[C#] 20일차 - 148. TrackBar와 ProgressBar

반나무 2021. 2. 23. 00:09
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace A148_TrackBarNProgressBar
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();

            timer1.Interval = 100; // 0.1초
            timer1.Tick += Timer1_Tick;

            trackBar1.Minimum = 0;
            trackBar1.Maximum = 100;
            trackBar1.Value = 0;

            progressBar1.Minimum = 0;
            progressBar1.Maximum = 100;
            progressBar1.Value = 0;

        }

        // 타이머가 작동될 때
        private void Timer1_Tick(object sender, EventArgs e)
        {
            if(trackBar1.Value < 100)
            {
                trackBar1.Value++;
                progressBar1.Value++;
                lblTrack.Text = trackBar1.Value.ToString();
                lblProgress.Text = progressBar1.Value.ToString();
            }
            else
            {
                timer1.Stop();
            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            timer1.Start();
        }
    }
}

 

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